000 | 01831cam a22003014a 4500 | ||
---|---|---|---|
003 | EG-NbEJU | ||
005 | 20240609081448.0 | ||
008 | 240609s2010 aa a b 001 0 eng d | ||
010 | _a 2010043141 | ||
020 | _a9780071741675 (pbk.) | ||
040 |
_aEG-NbEJU _beng _cEG-NbEJU _dEG-NbEJU |
||
041 | _aeng | ||
042 | _apcc | ||
050 | 0 | 0 |
_aTJ147 _b.R56 2010 |
100 | 1 | _aRoberts, Dustyn. | |
245 | 1 | 0 |
_aMaking Things Move : _bDIY Mechanisms For Inventors, Hobbyists, And Artists / _cDustyn Roberts. |
260 |
_aNew York : _bMcGraw-Hill, _c2010. |
||
300 |
_aXviii, 350 Pages : _bIllustrations ; _c23 cm. |
||
504 | _aIncludes bibliographical references and index. | ||
505 | 8 | _aMachine generated contents note: 1 Introduction to Mechanisms and Machines -- 2 Materials and Where to Find Them -- 3 Screwed or Glued? On Fastening and Joining Parts -- 4 Forces, Friction and Torque (Oh My) -- 5 Mechanical and Electrical Power, Work, and Energy -- 6 Eeny, Meeny, Miny, Motor? - Creating and Controlling Motion -- 7 The Guts: Bearings, Bushings, Couplers, and Gears -- 8 Combining Simple Machines for Fun and Work -- 9 Making Things and Getting Them Made -- 10 Projects -- Appendix. | |
520 |
_a"In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project"-- _cProvided by publisher. |
||
650 | 0 |
_aMachine Design _vPopular Works. |
|
650 | 0 |
_aRobotics _vPopular Works. |
|
650 | 7 |
_aTECHNOLOGY & ENGINEERING / Mechanical _2Bisacsh. |
|
901 | _aRana | ||
902 | _aENG_03_(2433) | ||
942 |
_2lcc _cBK _n0 |
||
999 |
_c4561 _d4561 |